Game dev class · [year]
Games
[One or two lines on the games: how many, what they are, and where they run.]
[n] games
Games — hero art 4:3
What it is
[One-line headline for the games.]
[Two sentences: what the class asked for and what you made.]
Architecture
[Part 1]
[Short detail]
[Part 2]
[Short detail]
[Part 3]
[Short detail]
Hardest problems
01
[Problem 1]
[What broke or was hard, how you found the cause, and how you fixed it.]
02
[Problem 2]
[What broke or was hard, how you found the cause, and how you fixed it.]
03
[Problem 3]
[What broke or was hard, how you found the cause, and how you fixed it.]
What I'd do next
[A few lines on what you'd build or improve next.]